Kiwi.Input.Finger Class
Used with the Touch manager class, this object holds information about a single touch point/location (or, you know, a finger). By default a Finger has a diameter of 44 pixels (random average size of a finger) which can be used for collision/overlap detection. That value can be modified. Note: A Finger is only active whilst the user is 'pressing' down on stage.
Constructor
Kiwi.Input.Finger
(
-
game
Parameters:
-
game
Kiwi.GameThe game that this finger belongs to.
Returns:
Finger