API Docs for: 1.4.0
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File: src\textures\SingleImage.ts

/**
* 
* @module Kiwi
* @submodule Textures
* 
*/

module Kiwi.Textures  {

	/**
	* A special type of TextureAtlas that is used when the user has loaded a single image. This type of TextureAtlas contains only one cell which is generally the whole width/height of the image and starts at the coordinates 0/0. A SingleImage has a space to store sequences but this will not be used.
	* 
	* @class SingleImage
	* @extends TextureAtlas
	* @namespace Kiwi.Textures
	* @constructor
	* @param name {string} The name of the single image
	* @param image {HTMLImageElement/HTMLCanvasElement} the image that is being used.
	* @param [width] {number} the width of the image
	* @param [height] {number} the height of the image
	* @param [offsetX] {number} the offset of the image on the x axis. Useful if the image has a border that you don't want to show.
	* @param [offsetY] {number} the offset of the image of the y axis. Useful if the image has a border that you don't want to show.
	* @return {Kiwi.SingleImage}
	*/
	export class SingleImage extends TextureAtlas {

		constructor(name: string, image, width?: number, height?: number, offsetX?: number, offsetY?: number) {
			this.width = width || image.width;
			this.height = height || image.height;
			this.offsetX = offsetX || 0;
			this.offsetY = offsetY || 0;

			super(name, Kiwi.Textures.TextureAtlas.SINGLE_IMAGE, this.generateAtlasCells(), image);
		}

		/**
		* The type of object that this is.
		* @method objType
		* @return {string} "SingleImage"
		* @public
		*/
		public objType(): string {
			return "SingleImage";
		}

		/**
		* The width of the image.
		* @property width
		* @type number
		* @private
		*/
		private width: number;

		/**
		* The height of the image.
		* @property height
		* @type number
		* @private
		*/
		private height: number;

		/**
		* The offset for the image on the X axis.
		* @property offsetX
		* @type number
		* @private
		*/
		private offsetX: number;

		/**
		* The offset for the image on the Y axis.
		* @property offsetY
		* @type number
		* @private
		*/
		private offsetY: number;

		/**
		* This method generates the single image cell based off the information that was passed during instantion.
		* @method generateAtlasCells
		* @returns{ Array }
		* @public
		*/
		public generateAtlasCells(): Array<any> {
			return [{ x: this.offsetX, y: this.offsetY, w: this.width, h: this.height, hitboxes: [{ x: 0, y: 0, w: this.width, h: this.height }] }];
		}

	}

}